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- mmmmaaaakkkkeeeeoooobbbbjjjj((((3333GGGG)))) mmmmaaaakkkkeeeeoooobbbbjjjj((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- mmmmaaaakkkkeeeeoooobbbbjjjj - creates an object
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- CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- vvvvooooiiiidddd mmmmaaaakkkkeeeeoooobbbbjjjj((((oooobbbbjjjj))))
- OOOObbbbjjjjeeeecccctttt oooobbbbjjjj;;;;
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _o_b_j expects the numeric identifier for the object being defined.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- mmmmaaaakkkkeeeeoooobbbbjjjj creates and names a new object by entering the identifier,
- specified by _o_b_j, into a symbol table and allocating memory for its list
- of drawing routines. If _o_b_j is the number of an existing object, the
- contents of that object are deleted. Drawing routines are then added into
- the display list instead of executing, until cccclllloooosssseeeeoooobbbbjjjj is called.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- callobj, closeobj, genobj, isobj, chunksize
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- NNNNOOOOTTTTEEEE
- This routine is available only in immediate mode.
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- PPPPaaaaggggeeee 1111
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